I had the opportunity to work on the freight buildings for the forest level in Baby Blake's Guns & Glory (2024). My main goal with these structures was to give the impression that they were used to house and organize materials excavated from the forest before being shipped off-planet. I also wanted them to feel primarily operated by robotic workers, with minimal human input required on site.
I was responsible for the modeling, material blocking, and collision setup for the two freight building variations, along with an additional ramp structure used within the environment. For the surfacing I collaborated with the Art Director, with the final materials handled in-engine.
It was a lot of fun being part of the project, and I really enjoyed watching players interact with the level once it was released.
Additional Environment & Prop Modeling: Alex Antuna, Nathan Goreham, Mary McIntire