Zach Taylor
Zach Taylor
3D Artist at M2 Studio
Dallas, United States of America

About

I am a unique artist that thrives in a creative enriched environment. Passion and determination
allow me to constantly grow with others. It is fascinating to me that 3D modeling can be used to
create unlimited imaginative outcomes. I am looking for the chance to prove myself to show that
I can create new and original artwork.

Skills

3D ModelingHard Surface ModelingOrganic ModelingHigh-poly ModelingLow-poly ModelingUV MappingTexture BakingPBR TexturingCompositing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Premiere
Premiere
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine

Experience

  • 3D Artist at M2 Studio
    Dallas, United States of America
    July 2016 - Present

    Created and textured 3D models of assets to be utilized in Architectural Environments. Referenced photos and product dimensions to accurately set the correct scale and proportions of each asset.

    Used illustrations, drawings, schematics, and architectural plans to help create photo-realistic scenes.

    Worked with VR technology as a medium to present final works. Utilized V-Ray to composite renders for client presentations.

  • Freelance 3D Designer at Diesel Displays
    Adison, United States of America
    June 2015 - June 2015

    Translated 2D design concepts into 3D models for pre-visualization purposes.

    Consulted with management about compositions of 3D work for client presentations.